(warning: some potential spoiling material contained below)
Although we missed opening night, we recently attended a sitting of the Matrices Uploaded alongside 4 other eager sci-fi generals.
Various conspiracy theories hinted that this instalment of the Mattress was heavy on binary coding, convoluted cup and saucer balancing, black holes, bull fighting, industrial waste and general warping from zone 3 to zone 4. I can now happily confirm that MII, was in fact slightly easier to digest than the plot loopings of MI.
In essence, and block your ears all those yet to relish in the Mattress, those who have yet to download and burn to a CD ready for a Saturday night home DVD viewing. Basically, some squid type creatures with neon eyes set sail for the human cyborg island of Ion Zeon, with the intention of battling Lawrence Fishslice and his band of antiquated Tron extras.
The sub-stories unfold around this focal premise.
A marked difference from M1 are the specialised effects, which are bountiful and plentiful. To the extent, it becomes so utterly relentless, its like when you've mowed the lawn, but you think it could do with another run, then on the back of that you think well you've done two so another won't take too much trouble ... and before long you've chopped that much seed the soil is above the grass.
For example, Agent Smuntz is multiplied tenfold, at one stage the digital hero 'Neil' the chosen whale grapples with 5.3 million Smuntz replicants in an effort to steal a banana and 2 oranges Smuntz had stolen from the fruit stall. Now I'm no Kibbutzee Brethren, but I'd have suggested to administer only 3 Agents to thwart Neil, one to jump from left to right to confuse Neil, the other to look good and say slightly comedic lines, and the 4th gentleman to leap on Neil's back and steal his gegs.
The infamous 'dirt track road' mentioned previously by posters around (the chase scene is set on a road with no scenery?) was not even a blimp in the system. It was all just nice. In fact, I wouldn't mind travelling to work on the same road, utilising the same Ducati motorcylce.
Some fairly dazzling moments of dialogue, which sees some new character called Malt Loaf attempt to decipher the whole Mattress with a very wordy 3 minute performance which left Neil struggling for new ways to look interested. Poor Keanu Leaves, Neil the boy child, couldn't even pretend to know what he was banging on about. Similar in some respects to the dark side of the Star Wars films that were released in the late 70's.
All in all a well worked effort, better in some ways to the original, down mainly to its speed of delivery. Acceptable performance by the 2 woodworkers dressed in white from the UK (what, an Englishman as the baddie? - never!) ... they certainly added a little tooling to the surroundings.
Maybe the addition of a minotaur could have jazzed things up, but there's always hope with the next Mattress to be Re-Sprung.
To Be Concluded.
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